Do you want the most up-to-date information on tuition, curriculum, teachers, school management and sports activities at Rocketship Discovery Prep? Are you having trouble finding enough independent reviews about Rocketship Discovery Prep based at 370 Wooster St. Try contacting Chaka Hajji or call: (408) 217-8951. If you are looking for a list of teachers at this school, their assessment, experience and practice, you can talk to the school manager or headmaster. Rocketship Discovery Prep - How to pick a public school in San Jose?Īsk students and their parents about their opinions on Elementary Schools (Public) and compare them with other reviews. Most people spend more time researching their car insurance than education for their children! Be critical and ask for information concerning Rocketship Discovery Prep, school attendance, instruction and access to children in similar schools around Santa Clara county. Schools should treat us like the customers. Visiting Rocketship Discovery Prep is the best way to get to know not only the institution itself, but also its staff, especially teachers, pedagogical and non-teaching staff, psychologists, helpers, but also existing students. Why are you interested in Rocketship Discovery Prep from San Jose? Do you want to find out the maximum available information and choose the best high school focused on sports (football, basketball, volleyball or athletics), science, research or other fields of activity? Check out the Rocketship Discovery Prep profile, performance trends and California state ranking and find out what steps you need to take to apply for public school records. Generally speaking, charter schools offer personal approach, passionate teaching and promote creativity and therefore also send more kids to college than other types of schools in the region.Īddress: 370 Wooster Street, Redwood City, California Teachers at Rocketship Discovery Prep should have the same or better credentials as teachers at any other type of public school in San Jose. Charter organizations around Santa Clara county must seek approval to open a school and must apply to renew their charter license to exist every five years. Rocketship Discovery Prep is a tuition-free, non-profit public school of choice included in the listing of California's charter schools. This K-5/K-5 institution, with charter number 1193, is publicly funded by County Office of Education (COE) and San Jose government, but operates independently. I am confident that the foundation Rocketship has provided will guide them throughout their education and into adulthood.Rocketship Discovery Prep is 100% free public charter school that is open to all students and parents. Along with that, they have built a love of learning thanks to Rocketship keeping learning fun for our kids. I am a results driven parent, and I can attest to both of our daughters excelling at an exceptional rate year after year. Parents also have resources such as the Student Site Counsel and Principal Cafecitos at which they can attend, be a voice and participate in assisting the school leadership understand the needs from a parent perspective. There are programs such as Los Dichos, online learning platforms, YMCA as well as a great culture and lots of activities that encourage the social emotional growth of the children. Communication and partnership with parents is at a very high level, offering parents the opportunity to understand and support all aspects of their children's education, progress and goals. All members of the staff are on the same page, understand the expectations, and are given the coaching and resources to follow through with providing an excellent education for their students. There is an extensive summer programs in place to train their teachers the Rocketship way. Rocketship isn't like every other school out there. After leaving our tour of the school, we were very excited that we had found the right fit for our family. We began our journey at Rocketship Discovery Prep 5 years ago after researching and visiting many other options for our daughter who was ready for TK.
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Horizon 5 will only be available on PCs and next-gen consoles.Īlso Read: Forza Horizon showcases 11 amazingly diverse biomes of its Mexico Map. Microsoft announced the arrival of Forza Horizon 5 on November 09, 2021. Horizon 5 will also come with a new gameplay called EventLab where players will be able to build their own custom races and stunts. Forza Horizon 5 map is one of the largest in the series and will feature a total of 11 biomes which includes a rocky coast, swamps, desert, jungle, tropical coast, farmlands, a volcano, arid hills and the beautiful city of Guanajuato. The gameplay boasts the diverse biomes that are offered to players with the largest selection of vehicles in the franchise’s history. The gameplay also revealed a brand new corvette which pierced through a big sandstorm in the desert of Mexico. The trailer shows off the ultra-realistic graphics of the game as it starts with a thrilling scene of a 2021 Ford Bronco being dropped out of the plane and landed straight on the snow-capped La Gran Caldera Volcano. Forza Horizon 5, published by Xbox Game Studios, developer by Playground Games. The open world plays out over 100 square kilometers of gorgeously varied scenery, with over 500 drivable cars, and hundreds of races and story missions separated into six different driving styles. Today, Forza Horizon 5 showcased the first 8 minutes of the gameplay with a new ‘Initial Drive’ gameplay trailer during the Xbox’s Gamescom 2021 livestream. Until then, don’t forget to subscribe and get the latest gaming news. This is going to be so much fun! To be honest, I can’t wait for the game to hit the platforms! These are all characters announced so far. Injustice 2 Characters List of All Injustice 2 DLC Characters 15 Best ‘Injustice 2’ Characters, Ranked Anmol Ahuja Aug‘Injustice 2’, the highly anticipated sequel to its rather excellent predecessor, ‘Injustice’ released earlier last year amidst a ton of speculation and high hopes. Injustice 2 all characters are now revealed, so keep on reading and find out more.īelow you can find some great images of Injustice 2 characters. We just have to wait and see how everything goes in Injustice 2.īut, for now, let’s stick to the topic. Winning a match grants you gear and leveling up your favorite DC character. There are DC Super Heroes and Villains and now, for the first time you can customize your character. Injustice 2 is a sequel to Injustice: Gods Among Us, where you can power up your DC character. Unfortunately, I don’t have any official info for PC, so I really hope there will be a big surprise. The player starts with a few playable characters from the start of the game but can unlock many more through playing the game. Injustice 2 release date is set for May 16, 2017, for PS4, Xbox One, Android and iOS system. Injustice 2 follows characters from Injustice: Gods Among Us, such as Batman and Harley Quinn, and introduces new characters like Supergirl. But thanks to the game's various DLC packs, it also features well-known characters from other popular franchises, like Mortal Kombat. There are 28 characters so far, including Batman, Superman, Wonder Woman, Firestorm and Green Arrow. The Injustice 2 roster sports a ton of DC heroes and villains. Understand going forward that tier lists are not concrete, as different sources provide different information, so take what we say with a grain of salt.Injustice 2 characters have been revealed. They’re like alternate costumes, or different color schemes for your default outfit. That curve is what we'll be exploring in more detail. Injustice 2 shaders and skins are used to customize your characters. Simply put, there are some who are better than others (in both how the story presents them and how they play). At the top are characters with 1000 DEF, as this is the highest base stat for Defense in Injustice 2. Like all fighting games, though, there is a general power curve with the characters. Now we get to see fairly unknown fighters like Atrocitus, Swamp Thing, and Firestorm take the stage. No more do we have to just rely on heavy hitters like Batman and Green Lantern. At the top are characters with 1000 DEF, as this is the highest base stat for Defense in Injustice 2. DC's eclectic cast of superheroes and villains have never looked so good.Ĭomic book fans alike will get a lot of enjoyment out of this game, as many new faces are gracing the roster this time around. Refining every lacking aspect of Injustice: Gods Among Us, Netherrealm has perfected the formula and created a fighting game that will remain relevant for a long time. Ares, Batgirl, Doomsday, and Shazam were all cut from Injustice 2, despite the roster size increasing. Injustice 2 has made a massive presence in the gaming community. I guess the biggest problem I have is understanding how are these functions called. Then the next call (the last one) also gets 2? So essentially, the first one which says n-1, that one gets 2 as its n, whereas the next line which says print n gets 3? (because its only getting the value of the original call) **towerOfHanoi(n- 1, aux_rod, to_rod, from_rod) **Īre added to a sort of “execution stack”? Where they will be invoked even if the return statement above them is executed? ( "Move disk " + n + " from rod " + from_rod + " to rod " + to_rod) **towerOfHanoi(n- 1, from_rod, aux_rod, to_rod) ** So in this case, there are 2 function calls inside of the function.Īre you saying that if I pass 3 to the initial function (not the 2 extra ones inside it), the 2 functions inside It solves tower of Hanoi puzzle using divide-conquer and. It’s a very confusing problem and I’m really tired about reading articles, because none of them actually try to walk you through the code solution. The following java project contains the java source code and java examples used for tower of hanoi. If I run the program through a debugger on my IDE using 3 discs, the value of n sometimes simply goes from 1 to 3 and I have no idea how that can be happening. How is this happening? I don’t see any increment operation there. Is this order affecting the result? Or is the order irrelevant?Īlso at one point, the n needs to go back to being its original value, otherwise the program would be unable to move any disk asides from 1. The method’s definition states that the arguments are FROM, TO and AUX, but the 2nd call says they’re FROM, AUX and TOO. The 2nd call to the method says that its arguments are in a different order from the method’s definition. What I don’t understand is how is this program not failing? It seems almost like magic to me. And I understand that after the return statement, the other calls occur. Taken from Geeksforgeeks article on the solution TowerOfHanoi(n, 'A', 'C', 'B' ) // A, B and C are names of rods TowerOfHanoi(n- 1, aux_rod, to_rod, from_rod) ("Move disk "+ n + " from rod " + from_rod + " to rod " + to_rod) The objective of the puzzle is to move the entire stack to another rod, obeying the following simple rules: 1) Only one disk can be moved at a time. Here goes: Given 3 pegs (A,B,C) and n disks, where each disk is a different size, and disks are initially on peg A in order of decreasing size (bottom to top), move all disks to peg B in the same order, following the rules: You may only move one disk at. TowerOfHanoi(n- 1, from_rod, aux_rod, to_rod) Java Program for Tower of Hanoi Difficulty Level : Easy Last Updated : 16 Jun, 2022 Read Discuss Tower of Hanoi is a mathematical puzzle where we have three rods and n disks. Towers of Hanoi, a math game, is often used as a common recursion and optimization problem. ( "Move disk 1 from rod " + from_rod + " to rod " + to_rod) Static void towerOfHanoi( int n, char from_rod, char to_rod, char aux_rod) Java recursive function to solve tower of hanoi puzzle It is one of the most popular problem which makes you understand the power of recursion. So this is the program // Java recursive program to solve tower of hanoi puzzle What is Tower of Hanoi Tower of Hanoi is also called as Tower of Brahma or Lucas Tower. I’ll really try to make my questions as clear as possible. I’ve read a lot of articles and I still can’t understand, none actually refer to how the program works. * * % java TowersOfHanoi 3 * 1 left * 2 right * 1 left * 3 left * 1 left * 2 right * 1 left * * % java TowersOfHanoi 4 * 1 right * 2 left * 1 right * 3 right * 1 right * 2 left * 1 right * 4 left * 1 right * 2 left * 1 right * 3 right * 1 right * 2 left * 1 right * ******************************************************************************/ public class TowersOfHanoi Ĭopyright © 2000–2022, Robert Sedgewick and Kevin Wayne.I’ve been really struggling to grasp how this program works. The discs are labeled * in increasing order of size from 1 to n. Below is the syntax highlighted version of TowersOfHanoi.java We could start by asking "is it A?", if it is A we are done, only one question in this case. Here A has a 50% chance of occurring, and all other letters add to 50%. Probability of each symbol is different, so we can ask What about Machine Two? As with Machine One, we could ask two questions to determine the next symbol. We can say the uncertainty of Machine One is two questions per symbol. So we simply pick one, such as "is it A?", and after this second question, we will have correctly Of the possibilities, and we will be left with two After getting the answer, we can eliminate half For example, our first question, we could ask if it is any two symbols, such as "is it A or B?", since there is a 50% chance of A or B and a 50% chance of C or D. Is to pose a question which divides the possibilities in half. You would expect to ask? Let's look at Machine One. Is the minimum number of yes or no questions If you had to predict the next symbol from each machine, what More information? Claude Shannon cleverly Machine One generatesĮach symbol randomly, they all occur 25% of the time, while Machine Two generates symbols according to the following probabilities. They both output messages from an alphabet of A, B, C, or D. Why should I know What is entropy? Where it will help me? or where it helps the world to know about entropy Is this entropy being used in some real world application, if yes then if you could have quoted a real world example in the video it would have been more clear. Is the second sentence produced by machine 2 is more uncertain than machine 1. In the above i would say machine 2 is more informative as it gives more detailed information about the subject I wanted to know. Machine 2: computer is an electronic device which can perform huge arithmetic operations in fraction of seconds. Machine 1: computer is an electronic device. For example I choose that I need information about "Computers" and then two machines gave me information as below: for that first thing I have to choose is for what I need information. To me information is "what is conveyed or represented by a particular arrangement or sequence of things" are we talking about this information here.Īlso I would like to tell what more information to me means. What exactly do we mean by information here. How uncertainty is related to information. Can't get how machine 1 gives more information than machine 2 just because data coming out of it is more uncertain. 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You’ll find that tools and traps from the Portal series will adorn these harder levels. In the early game, things are basically just bridges, but the deeper you get, the more complex your structures become. Or you could go wacky and try your own weird style. Suspension, truss, cable, arch, etc… are all viable bridge types you can create within the game. So using a little engineering know-how will lead you to success in all of Bridge Constructor: Portal’s 60 levels. The Bridge Constructor series uses a realistic physics engine to follow the laws of structural engineering. Adding in some of Portal’s characteristic humor and you have the makings of a fun time. As an Aperture Science employee, you’re tasked with moving Aperture Science vehicles to an exit by crossing gaps and deadly traps. In the latest release of the series, the world of Valve’s Portal is mixed in. The trick being that your bridge must be structurally sound enough to get them across without breaking. Get people across a bridge, onto an island, using a bridge you designed. The very first title was basic enough in its premise. Check it out.The Bridge Constructor series has been around for quite a while now, with each title basically taking the same formula and adding a new aesthetic or narrative wrapper around it. It may not reinvent the wheel, but it’s easily the most enjoyable entry in the series thus far. Overall, Bridge Constructor Portal is a fun title that serves as a great distraction between play sessions on bigger titles, or as the perfect mobile game should you take your Switch out into the world. How soon you reach that point will vary, and is mostly dependent on your interest level, enjoyment, patience, and tolerance. It’s not that the game grows tiresome or is bad in any specific way- it just becomes routine. At a certain point, just like in previous Bridge Constructor titles, you feel like you’ve seen everything the game has to offer. On the negative side of things, if there’s one thing that holds Bridge Constructor: Portal back, it’s the very nature of the game itself. The animated test-subject intros are cute and funny, giving you a chuckle and making you want to play through the ensuing levels. It feels like it fits right into the world of Portal without coming off as gimmicky or ham-fisted. The UI and overall presentation of the game is strong and charming. It’s a great mix of elements that complement each other surprisingly well. Additionally, the game drops turrets into the mix, making things even more complicated as you have to take evasive routes and knocking them over from behind into consideration. This one additional mechanic makes the puzzles infinitely more interesting, as you now have to logic your way across multiple points all at once, as opposed to focusing on just one bridge at a time. The goal is to get a single vehicle or fleet of vehicles from the starting point to the end point through the construction of bridges across an ever-more-challenging set of distances.Īdditionally, Portal adds… portals. Gameplay remains the same, however, and there’s nothing wrong with that at all. Portal has all the spit-shine of a proper Valve release, complete with Glados constantly around to mock and prod you. Gone are the semi-cartoonish trappings and backgrounds, jarring UI designs, and overall appearance of the previous games. I couldn’t put my finger on exactly what the issue was, but it was the type of game my eyes always seemed to slide off of as my attention drifted.Īll of that changes with the Portal edition, however. On the one hand, there’s something appealing about its simple puzzle mechanics masquerading as bridge design trappings, but on the other hand there was always something about the visuals that never quite grabbed me. The Bridge Constructor series has always been a bit of an odd one for me. It is time to start shedding that page weight and try a new, slimmer, user-friendly mobile site. Mobile speed is crucial for your online sales. You can also use tools such as Hotjar and others to gather insight on user engagement with your page and guide your web design. Evaluate and test different call to actions, formatting, etc. Add a call-to-action button or form fills to entice users to complete an action. Or, remove images altogether and prioritize content to increase time on site. If you want to showcase products, you can replace the carousel with a gallery that contains smaller, compressed images that do not rotate automatically. Google’s PageSpeed Insights tool is helpful here for determining which images to compress, as well as what other aspects of your site you can optimize to improve site speed. You should compress the image and reduce the dimensions to move other important content above the fold. Properly designed, a hero image can show equally effective content as a carousel, increase CTR by removing the rotation element, and increase page speed. To start, instead of a beefy carousel, try a lean, static hero image. There are several carousel alternatives that still allow you to highlight important information on your page, at lower page weights. Forcing valuable content lower on the page and slowing down page speed will also hurt your page ranking in organic search results. Since the carousel takes up most of the page, other content is pushed below the fold and becomes less likely to be clicked. The carousel could be replaced by one static, compressed image to earn better customer satisfaction as well as improve CTR.Ĭarousels affect other portions of the page as well. These users may be unwilling or unable, especially on a mobile device, to navigate back to the first slide. Even worse, users can be interested in the content of the first frame, but having it revolve to the next slide before they have the chance to click leads to frustration. Their patience is reduced even further on a mobile device. If users do not like what they see in the first frame, they will not have the patience to wait for subsequent frames. Of these clicks, 84% were on the first position image of the slider. According to a University of Notre Dame study, approximately only 1% of site visitors clicked on a feature in the carousel, a poor click-through-rate for content featured prominently on a page. The Case Against CarouselsĬarousels are unlikely to improve conversion rates 14%, however in fact, they are likely to decrease your conversion rates. If a carousel adds just two more seconds in load time, its content would have to improve conversion rates 14% to keep conversions equal. Studies have found that a one-second delay in page response can result in a 7% decline in conversions. All of this slows down page speed and leads to user frustration and site abandonment. In addition, carousels usually use jQuery, which loads all of your images at the same time. Many carousels use four large images in a rotation that can take up an entire phone screen. You can consider these carousels to be the king-sized candy bar of mobile page weight. They can be used for branding, to highlight promotions, or to display content. These images usually contain text overlays and are typically placed on a home page. Carousels: the King-sized Candy Bar of Mobile Page WeightĬarousels, or sliders, are banners that contain automatic, rotating images at the top of a web page. Images, fonts, and other site aspects all contribute to page weight, but there’s one popular culprit that has a particularly heavy impact: carousels. You can consider these to be the “calories” that add “pounds,” or megabytes, to your page and slow its load time down. Page weight is the overall size of your web page. 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I think I figured out the thing for the most part now. ) I mean, how many people are able to listen to this stuff anyway. Is anyone interested in creating new music for the MoonSound, using a method like I explained above?ģ. Has someone already done this, and has the instruments extracted as individual files or a sound bank that could be loaded into a music application? Or does anyone have other ideas?Ģ. The idea is to take the opl4_region structs regions_xx from yrw801.c and then write out an instrument+samples definition file for each struct, and extract the sample data from the actual ROM file.ġ. I found usable-looking stuff in the OPL4 sound driver module in the Linux kernel Seems like a long project.īut anyway, the first thing I need to do is to extract the samples from the ROM into something that MilkyTracker can read. The thing I have in mind, is to be able to use a tracker like MilkyTracker, but so that I'd be able to use the Moonsound's ROM sounds as well as my own custom samples, then save the song as a 24-channel MOD and write some kind of a converter and player. I thought, I'd like to try making some tunes myself, but I'd like to use some other tools than just a General MIDI sequencer + sampler, or Moonblaster wave. I got hold of a MoonSound cartridge recently (thanks Marq!) and was quite surprised by the quality of some of the music disks. Sonny Bono was always a smarter, shrewder operator than the hippy garb and hapless public persona suggested. Such things are obviously relative, but Just Like Jesse James is a restrained single by Cher’s late-80s standards an extremely well-polished bit of songwriting and a rare air-punch-inducing power ballad that resists the temptation to turn everything up to 11. It is not meant as faint praise to say that Cher can sing the most ridiculous songs with total sincerity, particularly when the results are as enjoyable as this preposterous load of black magic/infidelity/murder-themed hokum. Written from the point of view of a soldier in Vietnam “dying in the mud”, and sung in tones of hoarse-voiced despair by Cher, it’s a ballad with more depth than their public image allowed. Classified 1A (1971)Īt this point, Sonny and Cher were light entertainers, which may be why Classified 1A went unreleased at the time. Living in a House Divided (1972)Ī rare occasion when Cher’s music appeared to be offering a glimpse into her personal life – an emotive, soulfully sung depiction of a marriage on the rocks, released as her marriage to Sonny Bono faltered. Train of Thought (1974)Ī much harder-sounding single than Cher was associated with at this stage in her career, Train of Thought’s blues/rock/soul/pop hybrid is an atypical gem from her early-70s oeuvre: proof her voice was more stylistically adaptable than her detractors believed. Cher’s powerful take on the song, tucked away on her solo debut album, is the one that you suspect Chrissie Hynde of the Pretenders had in mind when they recorded it: the vocals are oddly similar. The Kinks frontman Ray Davies’ epic mid-60s giveaway has been covered by everyone from Peggy Lee to Sia. In the list of improbable pop collaborations, Cher performing a song specially written for her by Prefab Sprout’s Paddy McAloon has to rank pretty high, but The Gunman works a sumptuous, sophisticated ballad, decorated with vocoder backing vocals and early-70s soul touches. But the soundtrack yielded this gem: booming pop sung with real affection by Cher. Sonny and Cher’s movie debut, Good Times, was a disastrous flop: the first sign that a career that had once led them to have five songs in the US chart at the same time was hitting the buffers. Covered to considerable effect by Marc Almond. Something about Cher’s weary vocal cuts against the optimism of the chorus: the protagonist sounds doomed. A Woman’s Story (1974)Ī one-off single, its eerie production the work of Phil Spector, A Woman’s Story is an extraordinary, bleak song. Winningly, she performed it live dressed as a vampire. It is hard to decide which is the more improbable fact: that Cher ended up rerecording the solitary flop solo single released by former Ordinary Boys frontman turned reality TV star Preston, or that her version – a distorted bit of Daft Punk-y pop-house – really works. She delivers it all with a conviction suggesting that, when it comes to the isolating effects of fame, she knows of what she speaks. is an anomaly in Cher’s catalogue: an album of self-penned rock songs, from which this tribute to Kurt Cobain (yes) comes. Photograph: Harry Langdon/Getty Images 25. Mama Was a Rock and Roll Singer, Papa Used to Write All Her Songs (1974)Įven if you hadn’t known that Sonny and Cher’s marriage was in trouble, you might have guessed something was wrong just on the basis of this bizarre but compelling single which opens with what sounds like its climax: a cacophonous minute of squealing guitars.Ĭompelling, bizarre … always on-trend, in 1978. I Paralyze (1982)Ī flop album that essentially minted the AOR style that would lead to Cher’s resurgence five years later, I Paralyze’s title track is something else entirely – an intriguingly odd collaboration with former Shadow John Farrar, filled with weird chord changes and seasick-sounding brass. Little Man is less like the boundary-breaking records at pop’s cutting edge in 1967 and more like the MOR that the people horrified by pop’s cutting edge turned to instead. You could perhaps tell that Sonny and Cher were bound not for rock stardom but for cabaret. Not as immediately effective as her best power ballads, it still has a certain emotional oomph. Firmly entrenched in the moneyspinning late-80s world of soft-rock balladry, After All teamed up Cher with former Chicago frontman Peter “ Glory of Love” Cetera. |
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